Thursday, August 30, 2012

Rockman EXE WS Translation Now Available!

The Rockman EXE WS English Translation patch is now available for download. Check out this post on TREZ for more info.

Pick your download source.
TREZ
Ge.tt
MediaFire

Here is a full playthrough of the English version.

The second run of the game.

Saturday, August 18, 2012

EXE WS Debug Menu


Wow, I was surprised. This is the probably the first and only Battle Network game with a debug menu. My theory worked. If you somehow go to the 4th option on the title screen, you can access the debug menu. As always, GM's understanding of WS ASM is really helpful. The Debug Menu is really simple to access.

In the game, get to the title screen and push start to see the selections. In Mednafen, push Alt+D, then push Alt+3. In the memory editor window, push G and type in 10EB. At the cursor position, push Insert and type in 03. Push Alt+D to close the window. Now push A in the game to proceed (it doesn't matter where the cursor is).

tldr; Memory editor, go to 10EB, type in 03.

You should now be at the debug menu. It has a sprite viewer which I'm really excited for. There are lots of cool features in there you should look around for. In the map viewer, I found this to be interesting.
This map test lets you open any map, but with this silly running MegaMan animation just so they could get a feel for the map. The sprite, though, is a really old sprite of MegaMan. The colors seem to be more accurate, too.

This is really interesting, so have fun with it! Here is a video showing everything in it.

Thursday, August 16, 2012

Very late MMSF3 code

So I got a request earlier this week to create a code that lets you Multi-Noise with Rogue Noise. Apparently I lost all my MMSF3 notes, so I  had to find the values all over again. After I got the correct values, I was able to multinoise, but incorrectly. I had GM assist me in debugging the value to find the routine which checks if you are Rogue Noise. Changing the check or nullifying it allows you to Multi-Noise as Rogue Noise. The cheat worked and here is what the final code looks like.

Multi-Noise as Rogue Noise
94000130 FFFB0000
221309D6 00000000
D2000000 00000000

Oh, and this is also for Red Joker. I almost forgot there was some difference. To use the cheat, push Select during battle. It changes the routine that checks for Noise 0B to have it check 00, so you can Multi-Noise. Only downside is your buster doesn't change. You get the weaknesses and power-ups, though.

Wednesday, August 15, 2012

MMNT Chips

You know, the GameCube game. Had a couple of chips that didn't appear in any other game. I got the higher-res versions but it's unfortunate they purposely stretched the chips to a regular square.

Get them all here.

I've saved you the trouble and picked out the ones you're interested in anyways.