Friday, November 13, 2009

OSS Site stuff

So as you may have already known, the OSS site updated with a download section.

You can download lots of things there.  Among one of them is a "mystery download".  Obviously, it's Forte, or as the Japanese say, Forute.

Click the link below to download it ahead of time. ;)
http://www.capcom.co.jp/rockman/exe_oss/download/dl_item/dg/battle/forute.zip

Thursday, November 12, 2009

OSS sprites are here!

The game is finally out and I ripped some of the more high-demand rips.

SFMegaman overworld
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SF Megaman In-battle
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Clockman In-battle
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Rogue In-battle
Photobucket

I know, they couldn't have ruined Rogue's sprite anymore. >_>
I'll post sprite files soon.  They have to be modified to work on newer BN games.

Wednesday, November 11, 2009

First teaser

Remember, I am working on the final episode.  It's tedious work especially with the sudden, unexpected errors.  At this rate, I may be able to have the first 10 minutes done by the end of the week.  I will upload that part earlier than the rest.  The other parts will be uploaded at once like I've done before.

Now here is the first screenshot.  It's from the first scene.



What could be going on?  I learned something from this scene.  Apparently, only 12 sprites can be on the map at once.  I reached the limit in my little crowd over there.  Most of them, like the characters whose sprites are compressed and therefore area-specific, were added with the custom sprite maker.  And that Lan there...is a FAKE!  It's just part of a custom animation.  You'll see when I'm done.

Monday, November 9, 2009

It's a crossover week!

I think this came out as interesting.  This week, Rockman EXE Operate Shooting Star is released.  Neat little crossover there.  And also this week, it's the CSI Crossover on CBS, where CSI Las Vegas goes to Miami and New York.  I'm thrilled about this week.  Plus, it's a holiday on Wednesday.  That will give me time to finish TNC.  I'll try to get part 1 up earlier than the rest.  It's all coming together now!

Sunday, November 8, 2009

100th post

It's about time.  This is the 100th post on my blog.  Also, the Battle Network Custom Sprite Maker is completed.

Here is a demonstration video of the potential it has.


Isn't it awesome?  8-bit Megaman vs 8-bit Protoman.  This freedom in sprites will allow amazing effects for the final episode of The New Crisis.  I can officially begin now.  As for a public release, it doesn't seem to be happening soon.  Greiga Master is reluctant to release it but I'll try to convince him to do so.

Here are the sprite files I used.  They can be used in BN5-6 like any other sprite.

8-bit Megaman sprite
8-bit Protoman sprite

Friday, October 30, 2009

Rockman EXE 6 Promotional Stickers

I remember back in 2006 in the Capcom-held MMBN6 tournament at Comic-Con (I went), they distributed imported stickers and Megaman X pogs.  Since then I preserved a full sheet of the stickers.  Everybody got 2 sheets.  The main reason I preserved them is for the promotional artwork on it.  I think a few people have seen it from a previous scan.  But this scan is in slight higher quality.  My scanner can't be too good if this is the best it gets.

Here is the full sticker sheet, unedited and in great condition.
Rockman EXE 6 stickers

It has 7 stickers on it.  Both Gregar and Falzar Beasts, their emblems, Lan/Megaman from the boxart, and small game title icons.  I put the game sticker on the back of my game cart, and it fits well.

I've also attempted to cut out the two images.  It is a definite fact that this one is in better quality than the current version in the TREZ Gallery.  I'll upload it there soon as well.
Cybeast Falzar and Gregar
And if for whatever reason, someone decides to extract the images themselves, clicking on the sticker sheet will bring up the high-quality version.  Just putting it out there.  Anyone can use this if they'd like.

Monday, October 26, 2009

my next school project

The next project I have in my graphics class couldn't have more perfect timing.  The objective is to create a custom character in Illustrator and write a story.  Who have I made that has a story?  WaveMan, of course.  I am currently adding on to my sketch.  I will finish the drawing so that he may have a full body rendition.  This also means that I will add a cutscene for WaveMan in the final episode.  See, it just keeps getting better and better.

Speaking of cutscenes, I was working on some of them.  I'm revealing the contest winner's Magnetman cutscene.  The style will be a little bit different this time.



In the meantime, I've finally talked Greiga Master into finishing the Sprite Importer (about time)  I'm REALLY hoping to start recording sometime this week or the next.  The program is going to be great.