Tuesday, July 31, 2012

A graphical puzzle

Yesterday, I tried to understand this graphical puzzle involving how alpha mask textures work. The idea is to replicate the effect accurately in Photoshop.

Saturday, July 28, 2012

Status on New TREZ Site

A new TREZ awaits!
Things have been moving behind the scenes... literally. The server move was completed yesterday. Thanks to leroux and comfyred for their cooperation, the developing site is sitting at the permanent domain name. More updates will come as we approach the tentative launch date of early to mid August.

Wednesday, July 18, 2012

Trauma Center Under The Knife 2 find by GM

Greiga Master likes this game and recently got around the proprietary compression format. However, on an unrelated note regarding the game, he was able to find operation data files which aren't normally accessed. These "Chapter 0" operations can be accessed in the game with some modifications. The operations seems to be some sort of testing level left in the game.


Fascinating stuff.

Monday, July 16, 2012

Animation ripping with GIFs

Prof. 9 is working on a cool new tool that lets you rip animated GIFs from sprite files in the Battle Network games. He posted some on his twitter but it's really picking up now that I got a hold of a copy. Here is TenguMan's entire battle sprite archive made into animated GIFs!

Friday, July 13, 2012

Select Chip Glitch Video

Earlier I detailed how the Select Chip Glitch works. Today, I have a new video showing this in action. It's truly an unfair glitch!

Thursday, July 12, 2012

OSS Star Colosseum Wallpaper Revisited

I dug through my external hard drive today and I found this project I didn't copy over to my new comp before it died. It's the vector retrace of the EXE OSS Star Colosseum I did back then which I turned into a wallpaper. I touched up some parts and took the time to re-release it. Now it's available in resolutions people actually use in decent quality. You can choose your screen resolution below.

You can download the wallpaper you want by right-clicking and selecting to download or view the image.

Wednesday, July 11, 2012

Two MMBN6 Glitches Explained!

The past 2 days, GM and I have been looking at how 2 major glitches in MegaMan Battle Network 6 work. By observing the game, the glitch can be explained in precise detail!

First up: the Select Chip Glitch.

Tuesday, July 10, 2012

Mario Party 3 Online!

I found out about Netplay thanks to Dopelives's YouTube account. It's still lots of fun! Me, GM, Luigiblood, and Midnite all got online and played.

Unfortunately, the stream didn't record with sound for some reason. A video plugin crash also ended the game earlier than intended. A shame it couldn't be resumed. We had fun anyways.

Sunday, July 8, 2012

Link PET Illustration

After some adjustments, this Link PET I drew is at an acceptable state. Going off little reference, I drew the BN6 Link PET to the best of my ability. I'm satisfied with it as it's fairly accurate. Actually, the only part I dislike are the grip spots on the lower sides. I didn't realize I forgot to draw it after I was more than halfway done with coloring it. It looks kind of dumb and really lacks the proper details. Aside form that, I think it's fine.

Wednesday, July 4, 2012

Cool fire effect

I played around with Photoshop's Displace filter since I'm not too familiar with it. I ended up with this fire effect on MegaMan's Heat Style.

It's a little sloppy, but it looks decent but I can see the potential of this.