The final Wily boss has 3 forms, so that must mean something about how it's one last hurrah. It felt too easy at some points but the jet suit is really fun. I relied on it a lot. Overall, looking back at the NES MegaMan games, I think my most favorite and enjoyable games, from greatest to least goes like this: 6, 3, 5, 4, 2, 1.
6 seems more complete and feels like a much more evolved game. 3 was also very fun in that it didn't feel exceedingly hard at too many points. It's probably the last game I could tolerate no charging. And MegaMan 1 I certainly would never play again. It's just not very fun at all and very unrefined. The useless score feature, resetting after every game over, and the Yellow Devil boss, which is still the toughest in the series so far, makes it very unenjoyable, looking back. I played it and finished it and that's all I needed to do with it. 2 is okay, but the others are better. Still a little too vanilla for me.
That wraps up NES. If it's one thing they all got right it's controls. They just feel right and even though some of the games get tough, it's nothing I think I couldn't beat. It says a lot that these are some of the NES games I'd consider "passable". I don't know too much about the other must-plays but the MegaMan games had a great deal of polish and detail. It would be hard to top that.
Up next is MegaMan 7, so stick around to watch me play it live or wait for the YouTube uploads.